Air Hockey Rules
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Any rule and situation not specifically covered are subject to the current version of the National Intramural
Recreational Sports Association (NIRSA) Flag Football rules and the judgement and discretion of the
intramural sports staff.
All rules are subject to change at the discretion of the Intramural Sports Office, and the
Intramural
Sports Office has the final decision on all situations covered and not covered by the
rules.
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Rule 1: Player Eligibility & Registration
Player Eligibility
✓ Currently enrolled (at least half-time), fee-paying Tennessee Tech University students as well as faculty
and staff of the University may participate in intramural leagues, tournaments, and contests.
✓ Prior to each contest and event, participants must present a valid Tennessee Tech University EagleCard.
✓ Players can compete for only one single-gendered team. Once he or she signs in for one team, that
player cannot transfer to another team in that league for the duration of the season.
✓ For postseason eligibility, a player must have participated in at least one regular season game.
✓ Current and Former professional athletes cannot participate in their sport or related sport for five (5)
years after their official affiliation with a professional team has ended.
✓ Intramural Sports Professional staff shall make the final decision on eligibility issues.
Registration
✓ Teams should register on the TTU IMLeagues site by the posted deadline.
Rule 2: League Format & Team Composition
League Format
✓ A pool play section shall precede the postseason tournament. The overall number of registered teams
will determine the number of pools and number of teams in each pool.
✓ Pool standings will determine a team’s eligibility for the postseason tournament. The following criteria
will determine the pool play standings: (1) number of wins, (2) Head-to-head record, (3) point differential,
(4) sportsmanship, and (5) coin toss.
Match Format
✓ Each match will be best two-out-of-three games.
Leagues
➢ Open
Rule 3: Defaults, Forfeits, Grace Periods, & Protests
Defaults
✓ A default is an unplayed game without penalty (e.g. dropped from the league or assessed a forfeit fee).
✓ To receive a default, the team captain or representative must notify the Intramural Sports Office by 2:00
PM on the day of the contest.
✓ In order to verify that the request is legitimate, the team captain or representative must notify the
Intramural Sports Office via e-mail or in person.
Forfeits
✓ A forfeit is defined as one of the following:
o Failing to field a team for an intramural contest without contacting the Intramural Sports Office.
▪ The final score shall be 2-0.